Magic UFO: is a 360-degree rotating VR entertainment motion simulator designed for up to five players, suitable for a wide range of venues including large commercial centers, tourist attractions, science museums, schools, etc. The overall design adopts a classic dark futuristic style, complemented by orange tech lighting, creating an eye-catching and highly futuristic UFO appearance.
Magic FPS Arena: An upgraded version of a VR gaming simulator that supports two-player online combat. It offers a classic shooting experience and boasts a massive fan base, which widely applicable to large commercial centers, scenic spots, science museums, schools, e-sports venues, etc.
Magic 360°VR : is a 360-degree rotating eye-catching VR machine that is widely applicable in large commercial centers, tourist attractions, science museums, schools, enterprises, institutions, etc.
Magic Racing Moto: is a brand new VR motorcycle classic racing experience device, widely applicable in large commercial centers, trendy play venues, tourist attractions, science museums, schools, etc.
Magic Double Flight: is a dual-seat, 360-degree spinning VR amusement ride, widely applicable in large commercial centers, trendy play venues, tourist attractions, science museums, schools, etc.
Brief Description: This paper analyzes the current constraints of VR in terms of content and usage scenarios, as well as the preferences of domestic players for computer games and arcade games, and explains the reasons why VR arcade halls are suitable for development in China.
Brief Description: Introduce the rise of VR arcades around the world, including different types of VR arcades and games designed by game developers, as well as the role of VR arcades in promoting the development of periphery
Brief description: Discuss the possibility of VR arcade games in the form of VR fitness centers, imagine various fitness activities in VR headsets, and the future of VR fitness centers.
Description: Take stock of the must-play games recommended by the loading circle, including the rhythm shooter “Pistol Whip”, the sword fighting game “Combat Talent”, the free-to-play shooter “Super Legion”, etc., to show the game diversity of the ultimate VR arcade.
Brief description: Take the glorious VR arcade “VR SENSE” as an example, and introduce its characteristics that provide five senses stimulation such as seat simulation, taste, and wind power, as well as suitable procurement scenarios and built-in games.
Description: Mention the graphics performance of the new Quest2 game, such as the comparison of the image quality of Hubris on different platforms, as well as the features and closed beta of the new VR fighting arcade game Final Fury.
Brief: Explain the impact of technologies such as virtual and augmented reality, artificial intelligence, 5G/6G networks, and the Internet of Things on the entertainment industry, such as creating immersive experiences, personalized recommendations, and high-speed transmission.
Brief description: This paper introduces the ecological construction of short video content, the exploration of live interactive program formats, the trend of gamified content design, and the strategy of cross-border cooperation and IP operation, and shows the rich content of future entertainment.
Brief description: Describe the measures of the intelligent recommendation system to achieve accurate content recommendation and optimize user experience based on big data and artificial intelligence technology.
Brief Description: Analyze the opportunity for VR arcades to become an expansion channel for VR games and players to return to arcade interests, and explain that the combination of the two is a suitable development direction.
Brief Description: Introduces the application scenarios, innovative practices, challenges and opportunities, case studies and future prospects of VR technology in the entertainment industry, and emphasizes its importance in the entertainment industry.
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